Rockin' Bowl-O-Rama bowling video game is a uniquely styled cabinet for 1 - 4 Players. Style will open up new locations possibilities for operators by appealing to locations that are tired of the 80's styled box! The cabinet draws in the players….the software takes over.
Cabinet Features:
A 3" Trackball
Four Buttons
Start/Reset The start/select button starts the game, allows players to make their selection and resets the ball on the approach.
Instant Replay Players can view a slow motion replay of the last shot using the instant replay button.
Score Sheet The score sheet button brings up the game's score sheet.
Jukebox The jukebox button jostles the jukebox and causes the current track to cancel and a new tune to start.
AAMA Rating: Suitable for All Ages
Players select from a collection of four bowling games:
Regulation The Regulation Ten Pin Bowling game-play is identical to standard bowling.
Trick Shot Trick Shot Bowling is like playing Horse on a bowling lane. It allows players to test their skill or compete with others by choosing from a series of difficult spare conversions and trick shots.
Blackjack Bowling In Blackjack Bowling the players pin count becomes their Blackjack card. Players get three full racks of ten pins; the goal is to knock down a total of 21 pins without busting.
or Ten Pin Poker In Ten Pin Poker the player received a card for every strike or spare they make. The player with the best poker hand at the end of the game wins.
The physics of the game are very close to bowling in the real world. The lane is oiled with a typical oil pattern, which allows hooking…more oil on the section of the lane near the approach, less near the pins. To throw a straight ball a player simply lines up the shot by rolling the track ball left or right on the approach then rolling forward to release the ball. To throw a hook the player lines up the shot on the approach, then pulls back to start the ball spinning, a ring of stars appears to help indicate how fast the ball is spinning and at what angle. This simulates the spin put on a ball in real-world bowling to create hook. Rolling the trackball left or right sets the angle of the spin; more spin is achieved by pulling back further. When the ball is released it will slide and go straight on the oily part of the lane then as it reaches the drier part of the lane it will catch and start to curve in the direction of the spin. Finesse is far more important than power in this game. The pin action uses a highly detailed physics model of real-world bowling. When a ball just grazes past a pin the pin wobble and rotate, just as it would in the real world.
ROCKIN' BOWL O RAMA's jukebox is loaded with records (30 Rock-and-Roll 1950s tunes!). When the game starts the jukebox randomly selects a record and starts playing. If the jukebox button is pressed the jukebox is "bumped" and the current record stops playing and a new one is randomly picked and started.
Player selectable balls and weights.
Dimensions: 63"H x 31"W x 33"D Power Requirement: 300 Watts